["Stellar View Client Config"."General Config".client] #Makes the sky static (compatible with shaders) static_sky = false #Renders stars and dust clouds using instancing instancing = true #Changes the order in which vertices used in static_sky are built alt_vertex_build_order = false #False - Positions along orbits, supernovae and meteor effects are affected when /time set command is used | True - Only planetary rotation is affected, everything else is unaffected (good choice if you want to use /time set 0 command without the sky reverting back to how it looked at tick 0) use_game_ticks = false #Specifies the max distance at which a Space Region can render # Default: 1 # Range: 1 ~ 1000 tick_multiplier = 1 #Gets rid of any rotation caused by the view center, making the space XYZ coordinates align with the XYZ directions in Minecraft disable_view_center_rotation = false #Specifies the max distance at which a Space Region can render # Default: 8 # Range: 1 ~ 12 space_region_render_distance = 8 #Enables gravitational lensing effects gravitational_lensing = true #Enables dust cloud rendering dust_clouds = true #Removes Stars disable_stars = false #Enables the use of textures for stars textured_stars = true #Makes sky objects dimmer when the player is near a light source light_pollution = true #Specifies the base brightness of stars and planets # Default: 100 # Range: 0 ~ 100 star_brightness = 100 #Specifies the base brightness of dust clouds and nebulae # Default: 100 # Range: 0 ~ 100 dust_cloud_brightness = 100 ["Stellar View Client Config"."Overworld Config".client] #Controls how much the Overworld sky rotates when moving along the Z-axis # Default: 3000 # Range: 0 ~ 3000 overworld_z_rotation_multiplier = 3000 ["Stellar View Client Config"."Overworld Config".client.overworld] #Replaces the Vanilla Overworld sky with Stellar View sky replace_vanilla = true #Prioritizes config over information from resourcepacks config_priority = false #Stars will always be visible, even during daytime stars_always_visible = false #Chance of a meteor shower happening each day # Default: 10 # Range: 0 ~ 100 meteor_shower_chance = 10 #Chance of a shooting star appearing each 1000 ticks # Default: 10 # Range: 0 ~ 100 shooting_star_chance = 10 #Uses the Vanilla Moon texture for rendering vanilla_moon = false #Specifies Sol X offset # Default: 0 # Range: -120 ~ 120 sol_x_offset = 0 #Specifies Sol Y offset # Default: 0 # Range: -120 ~ 120 sol_y_offset = 0 #Specifies Sol Z offset # Default: 0 # Range: -120 ~ 120 sol_z_offset = 0 #Specifies Sol X-axis rotation # Default: 0 # Range: 0 ~ 360 sol_x_rotation = 0 #Specifies Sol Y-axis rotation # Default: 0 # Range: 0 ~ 360 sol_y_rotation = 0 #Specifies Sol Z-axis rotation # Default: 0 # Range: 0 ~ 360 sol_z_rotation = 0 ["Stellar View Client Config"."Nether Config".client.nether] #Replaces the Vanilla Nether sky with Stellar View sky replace_vanilla = true #Prioritizes config over information from resourcepacks config_priority = false #Stars will always be visible, even during daytime stars_always_visible = false #Chance of a meteor shower happening each day # Default: 10 # Range: 0 ~ 100 meteor_shower_chance = 10 #Chance of a shooting star appearing each 1000 ticks # Default: 10 # Range: 0 ~ 100 shooting_star_chance = 10 ["Stellar View Client Config"."End Config".client.end] #Replaces the Vanilla End sky with Stellar View sky replace_vanilla = true #Prioritizes config over information from resourcepacks config_priority = false #Stars will always be visible, even during daytime stars_always_visible = true #Chance of a meteor shower happening each day # Default: 10 # Range: 0 ~ 100 meteor_shower_chance = 10 #Chance of a shooting star appearing each 1000 ticks # Default: 10 # Range: 0 ~ 100 shooting_star_chance = 10 ["Stellar View Client Config"."Twilight Forest Config".client.twilightforest] #Replaces the default Twilight Forest sky with Stellar View sky replace_default = true #Prioritizes config over information from resourcepacks config_priority = false #Chance of a meteor shower happening each day # Default: 10 # Range: 0 ~ 100 meteor_shower_chance = 10 #Chance of a shooting star appearing each 1000 ticks # Default: 10 # Range: 0 ~ 100 shooting_star_chance = 10 ["Stellar View Client Config"."Aether Config".client.aether] #Replaces the default Aether sky with Stellar View sky replace_default = true #Prioritizes config over information from resourcepacks config_priority = false #Chance of a meteor shower happening each day # Default: 10 # Range: 0 ~ 100 meteor_shower_chance = 10 #Chance of a shooting star appearing each 1000 ticks # Default: 10 # Range: 0 ~ 100 shooting_star_chance = 10