#. #Parameters and abilities of Simulated's kinetic mechanisms [kinetics] #. #. #Fine tune the kinetic stats of individual components [kinetics.stressValues.v2] #. #. #[in Stress Units] #Configure the individual stress impact of mechanical blocks. Note that this cost is doubled for every speed increase it receives. [kinetics.stressValues.v2.impact] rope_winch = 4.0 auger_shaft = 0.5 torsion_spring = 16.0 auger_cog = 0.5 swivel_bearing = 4.0 #. #[in Stress Units] #Configure how much stress a source can accommodate for. [kinetics.stressValues.v2.capacity] light_blue_portable_engine = 64.0 yellow_portable_engine = 64.0 gray_portable_engine = 64.0 black_portable_engine = 64.0 red_portable_engine = 64.0 lime_portable_engine = 64.0 light_gray_portable_engine = 64.0 pink_portable_engine = 64.0 green_portable_engine = 64.0 cyan_portable_engine = 64.0 torsion_spring = 8.0 brown_portable_engine = 64.0 magenta_portable_engine = 64.0 purple_portable_engine = 64.0 steering_wheel = 16.0 white_portable_engine = 64.0 blue_portable_engine = 64.0 orange_portable_engine = 64.0 #. #Settings for sub-level assembly [assembly] #. #. #Maximum amount of blocks in a structure assemble-able by Physics Assemblers, Swivel Bearings, or other means. # Default: 128000 # Range: > 1 maxBlocksMoved = 128000 #. #Maximum range in blocks which honey glue may initially be placed # Default: 48 # Range: > 1 honeyGlueRange = 48 #. #Maximum range in blocks which merging glue may be placed by items such as slime balls # Default: 4.0 # Range: 0.0 ~ 3.4028234663852886E38 mergingGlueRange = 4.0 #. #The amount of ticks that disassembly alignment is allowed to take before failing. # Default: 20 # Range: > 5 maxDisassemblyTicks = 20 #. #The maximum amount of degrees a Simulated Contraption is allowed to be tilted to fully disassemble # Default: 4.0 # Range: 0.0 ~ 3.4028234663852886E38 disassemblyDegreeTolerance = 4.0 #. #The maximum velocity a Simulated Contraption is allowed to disassemble at in m/s # Default: 5.0 # Range: 0.0 ~ 3.4028234663852886E38 disassemblyMaxVelocity = 5.0 #. #The maximum angular velocity a Simulated Contraption is allowed to disassemble at in rad/s # Default: 1.5707963705062866 # Range: 0.0 ~ 3.4028234663852886E38 disassemblyMaxAngularVelocity = 1.5707963705062866 #. #Disallow disassembly of Simulated Contraptions in mid-air, requiring them to be within a few chunk sections of terrain disallowMidAirDisassembly = true #. #Whether only the original Physics Assembler can disassemble the Sub-Level it assembled #Disabling allows *ALL* Physics Assemblers to disassemble any Sub-Level "Primary Disassembly" = false #. #Parameters related to the physics of Simulated Contraptions [physics] #. #. #The maximum force two magnets will apply towards each other # Default: 1000.0 # Range: 0.0 ~ 3.4028234663852886E38 redstoneMagnetStrength = 1000.0 #. #The maximum force two docking connectors will apply towards each other # Default: 1000.0 # Range: 0.0 ~ 3.4028234663852886E38 dockingConnectorStrength = 1000.0 #. #Limit for linear acceleration for a magnet pair # Default: 500.0 # Range: 0.0 ~ 3.4028234663852886E38 redstoneMagnetLinearAccelerationClamping = 500.0 #. #Limit for angular acceleration for a magnet pair # Default: 50.0 # Range: 0.0 ~ 3.4028234663852886E38 redstoneMagnetAngularAccelerationClamping = 50.0 #. #Limit for linear acceleration for a docking connector pair # Default: 500.0 # Range: 0.0 ~ 3.4028234663852886E38 dockingConnectorLinearAccelerationClamping = 500.0 #. #Limit for angular acceleration for a docking connector pair # Default: 50.0 # Range: 0.0 ~ 3.4028234663852886E38 dockingConnectorAngularAccelerationClamping = 50.0 #. #The stiffness of locked swivel bearing joints # Default: 1600.0 # Range: 0.0 ~ 3.4028234663852886E38 swivel_stiffness = 1600.0 #. #The friction / damping of unlocked swivel bearing joints # Default: 0.30000001192092896 # Range: 0.0 ~ 3.4028234663852886E38 swivel_friction = 0.30000001192092896 #. #The damping of locked swivel bearing joints # Default: 40.0 # Range: 0.0 ~ 3.4028234663852886E38 swivel_damping = 40.0 #. #The angle tolerance in degrees for docking connectors to link # Default: 20.0 # Range: 0.0 ~ 365.0 docking_connector_angle = 20.0 #. #The distance tolerance in blocks for docking connectors to link # Default: 0.5 # Range: 0.0 ~ 4.0 docking_connector_distance = 0.5 #. #The maximum force handles are allowed to apply to the contraption they are attached to # Default: 120.0 # Range: 0.0 ~ 3.4028234663852886E38 handleMaxForce = 120.0 #. #The linear stiffness of the joint motors used to hold sub-levels by the Creative Physics Staff # Default: 2650.0 # Range: 0.0 ~ 3.4028234663852886E38 physics_staff_linear_stiffness = 2650.0 #. #The linear damping of the joint motors used to hold sub-levels by the Creative Physics Staff # Default: 125.0 # Range: 0.0 ~ 3.4028234663852886E38 physics_staff_linear_damping = 125.0 #. #The angular stiffness of the joint motors used to hold sub-levels by the Creative Physics Staff # Default: 10000.0 # Range: 0.0 ~ 3.4028234663852886E38 physics_staff_angular_stiffness = 10000.0 #. #The angular damping of the joint motors used to hold sub-levels by the Creative Physics Staff # Default: 850.0 # Range: 0.0 ~ 3.4028234663852886E38 physics_staff_angular_damping = 850.0 #. #Parameters and abilities of Simulated Blocks [blocks] #. #. #Maximum range for the Optical Sensor # Default: 15 # Range: > 0 optical_sensor_max_range = 15 #. #Maximum range for the Laser Pointer # Default: 100 # Range: > 0 laser_pointer_max_range = 100 #. #Maximum range for rope connections # Default: 40.0 # Range: 0.0 ~ 1000.0 max_rope_range = 40.0 #. #Maximum percent the rope mounted on a Rope Winch is allowed to stretch before not accepting input # Default: 25.0 # Range: 0.0 ~ 100.0 max_rope_winch_stretch_allowed = 25.0 #. #Steepest angle at which a rope can be grabbed onto using a wrench in degrees # Default: 85.0 # Range: 0.0 ~ 90.0 max_rope_zipline_angle = 85.0 #. #The maximum RPM a Swivel Bearing is allowed to rotate at # Default: 96.0 # Range: 0.0 ~ 256.0 max_swivel_bearing_speed = 96.0 #. #Equipment and gadgets added by Simulated [equipment] #. #. #Amount of free Plunger Launcher shots provided by one filled Backtank. Set to 0 makes Plunger Launchers unbreakable # Default: 100 # Range: > 0 maxPlungerLauncherShots = 100 #. #The max range that launched plungers can be from each other # Default: 64 # Range: > 0 maxPlungerLauncherRange = 64